Should've mentioned I was playing on the 0.2024.08.17 version. Anyway...
I managed to get the 20 hits on it with React Block turned on, but I only got at most 10 hits on the second variation. Looking further into it, I believe it has something to do with the double jump. I think double jumping is a lot faster than immediately jumping after you land, so you get those 2 extra hits per jump. You can still do insane damage if cancel the last GF hit into j.236H then super cancel. I probably should've been labbing with React Block on, huh?
Note: I actually somehow got 22 hits on Hiyoko while I was testing this, but I was unable to recreate it after.